Origin to Base is a straightforward and efficient Blender addon designed to simplify a common yet crucial task: repositioning a mesh object's origin point. The origin, or pivot point, is fundamental for an object's transformation, rotation, and scaling behaviors. Manually setting it to an object's base can be tedious and imprecise. This addon streamlines the process, ensuring your models behave predictably and are easy to manage, which is especially vital in workflows like architectural visualization, game development, and 3D printing.
This tool is free and open-source.
The addon provides two intelligent modes to calculate the perfect base position for any mesh:
- Origin to Volume Base: This operator calculates the bottom center of the object's total surrounding volume (its bounding box). It's ideal for quickly setting the pivot for regular or symmetrical objects.
- Origin to Bottom Vertices: For more complex or irregular shapes, this operator identifies the vertices at the absolute bottom of the mesh and calculates their average center. This provides a more accurate and intuitive pivot point based on the actual geometry.
The tools are seamlessly integrated into Blender's native interface, accessible from the 3D Viewport through the "N" panel (sidebar), the Object context menu, and the F3 search function.